Video tour of a game that helps children with anger issues handle their emotions

Researchers at Children's Hospital Boston develop a video game to help children with anger problems handle their emotions. See how it works.

To help children with anger issues, researchers at Children's Hospital Boston turned to a medium that speaks to children everywhere: they developed a video game. In the game, children learn to manage their emotional states; if they get agitated and their heart rate rises too high, the controls stop working until their heart rate falls below a certain threshold again. In the video below, see the game in action. (Read more about it in "Gaming the Emotions," from the January-February 2011 issue.)

Related topics

You might also like

Harvard Couple Aim to Cure Prion Diseases

The stakes are high for this husband and wife: one of them will die if they don’t find a cure.

Don’t Call Stephanie Pierce A Paleontologist

From competing in youth gymnastics to studying tetrapods, the Harvard curator has always chased her curiosity.

What Makes a Fact, According to a Harvard Social Scientist

Sheila Jasanoff has spent her career studying how societies produce knowledge, evaluate expertise, and make decisions about technology.

Most popular

“AI Anxiety”

The Undergraduate on the uneasy collision of technology and writing

Harvard Weathers a Year of Turmoil

The federal government has launched unprecedented actions against the University. Here’s a guide.

Collaboration between Hitler and Hollywood Documented by Harvard's Urwand

A new book documents censorship by Hollywood at the bidding of Hitler's Nazi government.

Explore More From Current Issue

Two laboratory researchers, one seated and one standing, in a scientific lab with equipment.

The stakes are high for this husband and wife: one of them will die if they don’t find a cure.

Three young women posed side by side against red background.

The 2026-2027 Ledecky and Summer Undergraduate Fellows

Colorful word cloud with various emotions and ideas related to learning and reflection.

But it can’t replace human connection.